How the Star Wars RPG Shaped the Galaxy
It’s hard to appreciate quite how spoiled we are for official Star Wars stories these days. We have piles of novels and comics to read, videogames to bitterly complain about and a new film every year or so. A long, long time ago, however, the only real way to spin new adventures in that galaxy far, far away was to do it yourself.
When Star Wars: The Roleplaying Game was released more than 30 years ago, nobody knew whether we would ever get another movie out of the series, let alone the seven we have so far.
The books introduced materials that were later adopted into Star Wars canon, such as the names of alien races like the Twi’lek, Rodians, and Quarren, and reportedly even inspired members of the Lucasfilm Story Group as they worked on their writers’ bible.
The RPG was even sent to Timothy Zahn as references when he started to develop Grand Admiral Thrawn and his Thrawn trilogy – the very first titles in Star Wars’ massive expanded universe.
While this all may seem like ancient history, after all this time there’s a chance to pick up the old books once more with the release of the 30th anniversary edition from Fantasy Flight.
“The original release of the West End Games edition provided fans with a way to envision their own new adventures in the galaxy, even if they weren’t sure if they would ever see the saga on the big screen ever again,” Fantasy Flight says in a press release. “Now, the re-release of the classic game comes at a time when Star Wars is bigger than ever, still providing that same gateway into adventure.”
If you want to try the system out for yourself, you can pick up Star Wars: The Roleplaying Game 30th Anniversary Edition from the Fantasy Flight website.