Review: Teens in Space

Depending on how you say it, the word “lightweight” can have a handful of meanings – some good, some bad. Every single one of them applies to Teens in Space.
Read moreDepending on how you say it, the word “lightweight” can have a handful of meanings – some good, some bad. Every single one of them applies to Teens in Space.
Read more“The Boros banner stands tall even if its bearer doesn’t.” Those words make up the flavour text on the Magic the Gathering card ‘Goblin Banneret’, and they’re a small but vital part of explaining how a bunch of trading cards completely reshaped the way I think about an iconic RPG monster. Importantly, I don’t really think of them as monsters.
Read moreYou shouldn’t judge a book by its cover nor an RPG by its art direction, but there’s no denying that I was first drawn to Root: The Tabletop Roleplaying Game by its beautiful design.
Read moreFor a game that revels in being dark, dingy and blood-spattered there’s something strangely charming about Zweihander.
Read moreTo enjoy Pathfinder 2E is to enjoy tinkering with mechanics as much as stories; to have fun flicking through sourcebooks and cackling about all the cool heroes you can brew with them.
Read moreIf nothing else, Sea of Thieves deserves credit for trying something truly unexpected, opting for a rules-lite storytelling game rather than a D&D-clone sprinkled with parrots and peg-legs. It’s a shame, then, that the finished package doesn’t quite hit the spot.
Read moreSplashes of vivid colour and whirling imagination run through the heart of Overlight, adding countless twists and turns to the standard fantasy RPG set-up. For all its artistic flair, however, the game itself sometimes struggles to find substance amidst the generous heapings of style. The quirky side of Overlight begins with its setting, a dreamlike world built from seven floating continents stacked up
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