Review: John Carter of Mars

Very few games surprise me in the way that John Carter of Mars did. In just a few hours its over-the-top heroics and shameless power fantasy had completely captured my imagination.
Read moreVery few games surprise me in the way that John Carter of Mars did. In just a few hours its over-the-top heroics and shameless power fantasy had completely captured my imagination.
Read moreA slick system that packages up the feel of old-school gaming in a format that feels modern and professional.
Read moreIf you hack through the poor editing and confusing design, Wrath & Glory might well be best Warhammer 40k RPG out there. That, however, is an incredibly big “if”, and one that makes the system hard to recommend in its current state.
Read moreSplashes of vivid colour and whirling imagination run through the heart of Overlight, adding countless twists and turns to the standard fantasy RPG set-up. For all its artistic flair, however, the game itself sometimes struggles to find substance amidst the generous heapings of style. The quirky side of Overlight begins with its setting, a dreamlike world built from seven floating continents stacked up
Read moreRavnica blends fantasy tropes with steampunk wackiness to build a world so ripe for adventure that you’d think it was made especially for D&D, and while the Guildmaster’s Guide to Ravnica falls a little short when it comes to providing a solid campaign setting it almost makes up for that with sheer imagination and personality. Originally created as a setting for Magic: The Gathering, Ravnica
Read moreThis titanic tome of pre-drawn battlefields is wonderfully chunky, but does bigger always mean better?
Read moreStab your friends, steal the loot and dodge some daggers in this bite-sized D&D-themed card game.
Read moreMagical libraries and talking books make for a neat little Tails of Equestria adventure.
Read morePsychic dinosaurs, slug-faced heroes and orc technicians. God, I love sci-fi.
Read moreProperly describing Masks of Nyarlathotep requires a lot of different ways to say ‘big’. The ideas it plays with are grand, the scale is epic and the stakes are monumental, though it also comes with a hefty price-tag and a huge amount of information for the GM to process if things are going to run smoothly.
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